Now I have most of the features I wanted, at least in very early stages. There is much to do still, however the basics are in place and I’m very happy with my initial renders. Still on the to-do list:
- Loading of .3ds or .obj models
- Transparency
- Caustics and Specular Highlights
- Reverse path tracing?
- KD tree / sphere tree acceleration structure
- 3D noise fun