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Tag Archives: multi core hdr raytrace reflect mirror surface SDL C++ offline recursive pathtrace

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Offline Raytracer Day 2 (part 3)

January 11, 2014 by BitHack

Image

Some cool updates:

  • Multicore rendering
  • Multiple materials
  • Reflective surfaces
  • HDR (High Dynamic Range) image output
Tagged multi core hdr raytrace reflect mirror surface SDL C++ offline recursive pathtrace | Leave a comment |

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